Lotus Fleet Dreadnaught (Love Letter to Battle Lion)
Posted: Wed Jun 18, 2014 4:32 pm
Thanks to Battle Lion's Advice this is what I have to fly when I feel like doing elite STFs.
U.S.S. D'Vir*
Dreadnaught Cruiser (Galaxy X), Federation
Captain: T'Pring, Vulcan (Alien)**
Forward Weapons; Experimental Romulan Plasma Beam Array, Wide Angle Quantum Torpedo, Plasma beam Array XI, Plasma beam Array XII.
Aft Weapons; Plasma Beam Array XI x3, Kinetic Cutting Beam XII
Deflector; M.A.C.O. Graviton Deflector XII
Impulse; M.A.C.O. Impulse Engine XII
Warp; Elite Fleet Hyper-Charged Warp Core XII [Sep] [A->W] {Acap} [AMP] [SSS]
Shields; Elite Adaptive Resilient Shield Array XII
Devices; Weapon Batteries, Heavy Plasma Satellites, Subspace Field Modulator, Nimbus Pirates Distress Call
Engineering Consoles; (U) Antimatter Spread, (U) Assimilated Module, (U) Saucer Separation, Enhanced Neutronium Alloy Mk XII [+Turn]
Science Consoles; Emitter Array XI [-Th][Pla], (U)
Tactical Consoles; Vulnerability Locator XII [+pla] x3
Hangar; Danube Runabouts
My Skills; http://skillplanner.stoacademy.com/?build=tpring_6042
(Tac Captain)
DoFF; Purple Tac Projectile Weapons Officer (Torp Recharge, Purple Technician (Ability recharge speed) x3, Exocomp (+ability with batter use)
Boff; Leadership x3 (Human, Efficient (Borg)
Station; Universal Ensign: Tac Team 1
Station; Lt Tactical: Beam Array: Fire at Will 1 &2
Station; Com Engineer: Eng Team 1, Aux Power to E Battery 1, Reverse Shield Pol 2, Directed Energy Modulation 3
Station; Lt Cmd Engineer: Emergency Power to Shields 1, Aux Power to E Battery 1, Directed Energy Modulation 2
Station; Lt Science: Science Team 1, Hazard Emitters 2
Is it perfect? Nope! Im still tinkering with things but its quite enoyable to blow things to smithereens. Makes the Marks for the rep grind go much faster.
Thanks so much to Battle Lion for making the game much more fun to play
* = D'Vir being according to legend the brutal Warlord ruler of ruler of the city of Devlarmby whi built the first Warp Capable ship in Vulcan History
** = At the time I made her Vulcans couldnt get many of the traits I wanted in a captain so I rolled an alien and made her look Vulcan.
U.S.S. D'Vir*
Dreadnaught Cruiser (Galaxy X), Federation
Captain: T'Pring, Vulcan (Alien)**
Forward Weapons; Experimental Romulan Plasma Beam Array, Wide Angle Quantum Torpedo, Plasma beam Array XI, Plasma beam Array XII.
Aft Weapons; Plasma Beam Array XI x3, Kinetic Cutting Beam XII
Deflector; M.A.C.O. Graviton Deflector XII
Impulse; M.A.C.O. Impulse Engine XII
Warp; Elite Fleet Hyper-Charged Warp Core XII [Sep] [A->W] {Acap} [AMP] [SSS]
Shields; Elite Adaptive Resilient Shield Array XII
Devices; Weapon Batteries, Heavy Plasma Satellites, Subspace Field Modulator, Nimbus Pirates Distress Call
Engineering Consoles; (U) Antimatter Spread, (U) Assimilated Module, (U) Saucer Separation, Enhanced Neutronium Alloy Mk XII [+Turn]
Science Consoles; Emitter Array XI [-Th][Pla], (U)
Tactical Consoles; Vulnerability Locator XII [+pla] x3
Hangar; Danube Runabouts
My Skills; http://skillplanner.stoacademy.com/?build=tpring_6042
(Tac Captain)
DoFF; Purple Tac Projectile Weapons Officer (Torp Recharge, Purple Technician (Ability recharge speed) x3, Exocomp (+ability with batter use)
Boff; Leadership x3 (Human, Efficient (Borg)
Station; Universal Ensign: Tac Team 1
Station; Lt Tactical: Beam Array: Fire at Will 1 &2
Station; Com Engineer: Eng Team 1, Aux Power to E Battery 1, Reverse Shield Pol 2, Directed Energy Modulation 3
Station; Lt Cmd Engineer: Emergency Power to Shields 1, Aux Power to E Battery 1, Directed Energy Modulation 2
Station; Lt Science: Science Team 1, Hazard Emitters 2
Is it perfect? Nope! Im still tinkering with things but its quite enoyable to blow things to smithereens. Makes the Marks for the rep grind go much faster.
Thanks so much to Battle Lion for making the game much more fun to play
* = D'Vir being according to legend the brutal Warlord ruler of ruler of the city of Devlarmby whi built the first Warp Capable ship in Vulcan History
** = At the time I made her Vulcans couldnt get many of the traits I wanted in a captain so I rolled an alien and made her look Vulcan.